AMD presents the Radeon RX 7900 XTX with a new method to optimize graphics rendering

A AMD demonstration during the Game Developer Conference (GDC) as o Works Graphs, new recurso to do DirectX 12, can we optimize a graphic rendering of video plates. A new promise promises to enter into a significant increase in desempenho.

Agree with the numbers reference disclosed by AMD, or the use of Work Graphs with mesh shaders in a Radeon RX 7900 Get 64% better efficiency compared to Work Graphs with mesh shaders applied.

The company determined that the many items purchased could be improved by learning the technology. Portanto, there is a space for people even further into the future, tendo em vista que o Work Graphs and mesh shaders have been launched recently pela Microsoft.

This means that Work Graphs is a feature of DirectX 12 Ultimate that promises to reduce the CPU processing load on graphics requests, increasing GPU battery life, resulting in better performance thanks to the elimination of potential gargalos.

“Due to the increasing prevalence of general computing workloads in GPUs, the motivation is to correct some limitations in your programming model, destroy latent GPU capabilities, and enable future evolution,” Microsoft explained.

Unfortunately, I will also remind you that for these new buyers you get the impression that there are no plans for technical implementation in the game. Today AMD and NVIDIA are presenting a test with this function.

And you, are you going to be new? Contact our comments below!



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