Pentiment, Grounded, Hi-Fi Rush and Sea of Thieves are some of the Microsoft games that have been launched for PlayStation and Nintendo Switch, but everything indicates that other titles may become cross-platform in the future.
According to analyst Michael Pachter, on Microsoft's side, this is proof that the model of exclusive games adopted by Nintendo and Sony no longer works today.
Why were exclusives released on other platforms? The reason you're doing this is because Nintendo's model and Sony's model of first-party games on their own platforms are the errado model. It is a quebrado model.
The Nintendo was released in 1985. It was successful for 40 years. Sony copied in 1995 with the PlayStation, Microsoft copied in 2001 with the Xbox and for several hours of operation, but it must work.
Apoiar o your content for distribution management on your platform is like a film studio which serves from a cinema network to a unique form of film viewing which is simply the network of cinemas. Now, this is where I'm going to operate and where I'm going to make money, but I don't have a lot of money in terms of releasing the films per se or in different forms.
In our plans for the future, we have anticipated that Microsoft will be temporarily exclusive, placing some content on PlayStation and Nintendo, but it will temporarily have exclusives to promote Game Pass. For the analyst, this is a decision that Microsoft decided to make, especially because it has never had so much money to launch, for example, a game like Call of Duty exclusive.
It's curious that this type of statement is in view of the latest Zelda, released exclusively for Nintendo Switch, great or that 10 million copies sold in just 3 days, while God of War: Ragnarok brought you a few months to surpass the 11 million copies sold. This is the vast majority of many games released as cross-platform, meaning the problem isn't Sony and Nintendo's business model.
What is your opinion on respecting this disso?